#1: Dynamic allocation in C and C++
C and C++ have strikingly different approaches to managing dynamic memory.
#2: Is multicore hype or reality?
Multicore processors are here to stay but memory is a bottleneck.
#3: A Million Lines of Code
Programs on the scale of a million lines of code are getting more common. But how big is that?
#4: Linkage in C and C++
Scope determines what you can see within a translation unit. Linkage determines what you can see across translation units.
#5: The really early days of computing
Do you doubt that we ever landed on the moon? We didn't have enough computing power, you say? Here's how things were done before the minicomputer, as told by a NASA number cruncher who helped land a man on the moon.
#6: Why multiply matrices?
Here's a step-by-step analysis of why you multiply matrices.
#7: Taming software complexity
A simple equation can help you measure the complexity of your code.
#8: Engineering Apollo
A new book describes the creation of the Apollo Guidance Computer in the detail only an engineer can love...and engineers WILL love it.
#9: Creating software prototypes
Prototyping software is an essential step in creating quality embedded systems and a sane work environment. Here's why.
#10: Programmers are people, too
Experts tell us interesting facts about our work lives that we may know but deny: programmers have human limitations.

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